﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace JAWWS
{
    class STRItem : Item
    {
        private int strAmmount;

        public STRItem()
        {
            this.strAmmount = 1;
            type = ItemName.STR_UP;
        }
        public int getStrAmmount()
        {
            return strAmmount;
        }
        public override void apply(Player player)
        {
            player.setStr(strAmmount);
        }
        public override void draw()
        {
   
        }
    }
}
